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2012Developed by Treyarch

Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty: Black Ops II propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare between old and new foes. In this conflict, the mechanized creations of men reign supreme, facing off against each other as their creators stay safe and unconflicted, and in the process grow ever softer. In this scenario an important question will be asked: What happens when an enemy steals the keys to your war? To understand such a possible future, you must understand where you have been.
Platinum
Awarded when all other trophies have been unlocked
Saving the Day...All Day
In Origins, revive another player four different ways in one game.
I See Live People
In Diner Turned, kill the human while its decoy is in play in a Public Match.
Full Lockdown
In Mob of the Dead, Brutus completes his patrol.
Monkey See, Monkey Doom
In Diner Turned, retrieve a chained Cymbal Monkey in a Public Match.
High Maintenance
In Die Rise, be the architect of their instruction.
Mined Games
In Buried, be their pawn.
Awaken the Gazebo
In Buried, Pack-a-Punch a weapon during round 1 with no one using the bank or Weapon Locker.
Shafted
In Die Rise, use Pack-a-Punch and all perk machines in one game.
Polyarmory
In Diner Turned, get a kill with each primary weapon in a Public Match.
| Language | Interface | Subtitles | Full audio |
|---|---|---|---|
| English | Supported | Not supported | Supported |
| French | Supported | Not supported | Supported |
| German | Supported | Not supported | Supported |
| Italian | Supported | Not supported | Supported |
| Spanish (Spain) | Supported | Not supported | Supported |