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2014Developed by Kojima Productions

Metal Gear Solid V: Ground Zeroes is a prologue to Metal Gear Solid V: The Phantom Pain. It offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions by advance. The most important change for this title is the shift to an open world design with a real-time day and night cycle doing away with the linear mission approach of previous games. The game was originally developed as a mission for The Phantom Pain, but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to Metal Gear Solid V.















POW Rescue2
Extracted 10 prisoners within the challenge period.
Hostile Extraction2
Extracted 100 soldiers within the challenge period.
Crow Hunter2
Exterminated 20 crows within the challenge period.
Crow Hunter
Exterminated 20 crows within the challenge period.
Rat Trapper2
Exterminated 10 rats within the challenge period.
Hands Up2
Held-up 10 soldiers within the challenge period.
Rat Trapper
Exterminated 10 rats within the challenge period.
Hands Up
Held-up 10 soldiers within the challenge period.
Sharp Shooter2
Performed 10 headshots within the challenge period.
Interrogator
Interrogated 50 soldiers within the challenge period.
| Language | Interface | Subtitles | Full audio |
|---|---|---|---|
| English | Supported | Supported | Supported |
| French | Supported | Supported | Not supported |
| German | Supported | Supported | Not supported |
| Italian | Supported | Supported | Not supported |
| Japanese | Supported | Supported | Supported |
| Portuguese (Brazil) | Supported | Supported | Not supported |
| Russian | Supported | Supported | Not supported |
| Spanish (Spain) | Supported | Supported | Not supported |